Autodesk 3ds Max and Vray camera matching – Part one
Placing a 3d render within an existing photo is a process that I am frequently asked to do for clients. Usually this is referred to as camera matching or as an in situ render. If completed correctly,...
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In part two we will be looking at how to light the scene once you have camera matched it to a photo, commonly known as a back plate. In case you haven’t read the first part of the tutorial, you can...
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